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1. New tech 2 battleship idea, anti-capital - in Player Features and Ideas Discussion [original thread]
Your idea would be great if you give them a more submarine feel. Since their only weapons only work on caps give them a cloak like stealth bombers. T2 bs already cost an arm and a leg so people cant complain about a cheaper ship killing their cap.
- by True Ace - at 2013.01.24 22:17:00
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2. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Module Idea: Heat Tech 3 module Hi slot Dont matter what you call but its pretty much a microwave. The item does very little damge to shields, armor, and hull. What it does is overheat all active modules. Over time you will leave a ship compl...
- by True Ace - at 2013.01.19 19:24:00
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3. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Lijhal seriously, there are some good feedback here ... but of course a lot of sh*** talk and mimimi fact is, ecm is and will stay a valid form of electronic warfare .. caldari are the "long range" race ... yes, a falcon c...
- by True Ace - at 2009.03.28 20:56:00
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4. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
ccp is nerfing the falcon if u call it a nerf because its the only ecm ship besides the scorpion people fly. abuse things like passive shield tanking damps and nos and it gets nerfed simple as that. falcon wasnt inline with the ships in its class ...
- by True Ace - at 2009.03.27 23:17:00
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5. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
good job ccp. once the cruiser get ironed out im quite sure in no more than two expansions we will see t3 frigs and battlecruisers. lol battleships dnt know if u would want to touch that one lol
- by True Ace - at 2009.02.20 21:35:00
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6. New Blog: New Player Experience - in EVE Information Portal [original thread]
its simple, if you want to train faster you train the skills. otherwise train your other skills. evemon you know the skill planner doesnt even recommend training those skills first. btw 0.0 shouldnt even be the goal of most new guys lol i mean ...
- by True Ace - at 2009.02.20 20:49:00
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7. New Blog: New Player Experience - in EVE Information Portal [original thread]
seems the npe is different for everyone. when i started i hadnt even read the forums. didnt talk to a soul in game. learning skills are not a must at the early start of the game. hell u guys seems to forget that it takes what a year for them to pa...
- by True Ace - at 2009.02.19 14:25:00
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8. Tournament Predictions - Win A Carrier With EVE Radio - in EVE Alliance Tournament Discussion [original thread]
not in order PuPPet MasTers Cult of War BeachBoys Unaffiliated The Star Fraction Dead Terrorists Pandemic Legion R.U.R. The Kadeshi HUN Reloaded Against ALL Authorities SOLAR FLEET Evoke The Church. PROBABLE CAUSE The Bastards Cry ...
- by True Ace - at 2009.01.26 06:18:00
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9. Nighthawk l4 solo - in Ships and Modules [original thread]
my first nighthawk 6x t2 HMLs, drone link or salvager 2x t2 invuls, 3x t2 LSEs or (2 and a AB) 2x t2 BCUs, 1x t2 PDU, 2x t2 shield power relays 2x purger, 5x t2 hobs perma runs everything ab and all
- by True Ace - at 2009.01.06 21:05:00
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10. Nerf the Dominix - in Ships and Modules [original thread]
for the mega and hype just change your weapons to 350 rails and drones to sentrys and park yourself next to amarr ships in gang they will be primary . your dps will be about 300 lower (somewhere in the 900 range ) but thats not too bad for the ra...
- by True Ace - at 2008.12.06 15:38:00
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11. Dominix, mega, hyp -> pvp - in Ships and Modules [original thread]
hyperion 8 ions II mwd scram web 2 medium injectors 2 lars II 2 faction eanm II dcu II dam mod II rigs 2 pumps 1 accel, drones 4 ogres or 5 hammerheads and 5 ecm with faction LARs u can sport a 1000 dps tank and dish out 1000dps aswell u sit ar...
- by True Ace - at 2008.09.19 19:40:00
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12. 2 fits - in Ships and Modules [original thread]
hyperion: 8 ions t2 mwd, scram, web, 2 medium boosters 2 lar t2, 2 eanms t2, dcu t2, mag stab t2 rigs two pumps one accel or 8 neutrons t2 mwd, tracking comp, web, 2 medium boosters 2 lar t2, 2 faction eanms, dcu t2, faction mag stab rigs ...
- by True Ace - at 2008.08.01 23:46:00
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13. Hyperion ... what is it's supposed role? Changes? - in Ships and Modules [original thread]
give it a rof bonus and a damage bonus then drop its drone bay to 50 or even 25 and u got yourself a short range damage dealer. prob is it wnt follow the tier 3 bonuses of tank/other lol. unless u count dps as tank. with its slots whatever tank u ...
- by True Ace - at 2008.07.18 23:01:00
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14. Hyperion fix - in Ships and Modules [original thread]
hyperion can have a decent tank but it will just die to neuts and any other tier 3 bs. if u set it up to gank in anyway it wnt have a tank to speak of. there lies the problem. u setup any other bs to gank and they will still have a decent tank.
- by True Ace - at 2008.07.10 15:56:00
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15. Invicta- - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: MadMerlin Man, anytime I see Invicta folks they're in nano-phoons and crap. You guys get all the juicy targets! . Nice write-up. :] its always fun to waste the enemy when you got billions of isk on the line at the same ti...
- by True Ace - at 2008.06.02 07:10:00
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16. Invicta - Opening it's Doors once Again - in Alliance and Corporation Recruitment Center [original thread]
i dnt remember the last time matt ran an op. lazy son of
- by True Ace - at 2008.05.21 06:26:00
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17. Invicta Reset Standings - in Corporation, Alliance and Organization Discussions [original thread]
3 just isnt enough nowadays
- by True Ace - at 2008.05.09 21:54:00
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18. Invicta Reset Standings - in Corporation, Alliance and Organization Discussions [original thread]
good job tom u got the muppet to reply twice.
- by True Ace - at 2008.05.09 21:46:00
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19. EXA Nation fallen - in Corporation, Alliance and Organization Discussions [original thread]
cant believe exa lasted this long anyway. molotov does a good job bailing u guys out.
- by True Ace - at 2008.04.16 05:50:00
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20. Any new Hyperion setups for PvP ? - in Ships and Modules [original thread]
If u are going to use one rep u better have more than one magstab. Plates on teh hype dnt really work to well better to get a second repper. U can dual rep with neutrons but u will need either a t2 rcu and a pg implant or two pg rigs. For cap t...
- by True Ace - at 2008.03.31 06:40:00
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